Lindwurm

Tome of Beasts (Third Party)

Size
Large
Type
dragon
Alignment
neutral evil
AC
15
Hit Points
136 (16d10+48)
Speed
walk 40 ft., swim 20 ft.
Saving Throws
Str +7, Dex +8, Con +6
Skills
Acrobatics +8, Athletics +8, Perception +4, Stealth +9
Immunities
cold
Vulnerabilities
fire
Condition Immunities
paralyzed, prone, unconscious
Senses
darkvision 60 ft., tremorsense 120 ft. on ice
Passive Perception
14
Challenge
5
STR
18
+4
DEX
20
+5
CON
16
+3
INT
6
−2
WIS
12
+1
CHA
8
−1

Traits

Lindwurm Fever

A creature infected with this disease by a lindwurm's bite gains one level of exhaustion an hour after being infected. The creature must make a DC 14 Constitution saving throw after each long rest. On a failure, the creature gains one level of exhaustion and recovers no hit dice from the long rest. On a success, the creature recovers from one level of exhaustion and regains hit dice normally. If the infected creature reduces itself to zero exhaustion by making successful saving throws, the disease is cured.

Skittering Skater

Lindwurms suffer no penalties from difficult terrain on ice and are immune to the effects of the grease spell.

Snake Belly

When lying with its sensitive stomach on the ice, a lindwurm can sense approaching creatures by the vibrations they cause, granting them tremorsense.

Actions

Multiattack

The lindwurm makes one bite attack, one claw attack, and one constrict attack.

Bite

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage, and the target must succeed on a DC 14 Constitution saving throw or contract lindwurm fever.

Claws

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 17 (3d8 + 4) slashing damage.

Constrict

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 14).

Until this grapple ends, the target is restrained, and the lindwurm can constrict only this target.

Other data

description