Living Unseen Servant

Waterdeep: Dungeon of the Mad Mage p. 313

Size
Medium
Type
construct
Alignment
unaligned
AC
10
Hit Points
4 (1d8)
Speed
walk 30 ft.
Skills
Perception +2, Stealth +4
Immunities
poison
Condition Immunities
exhaustion, paralyzed, petrified, poisoned, unconscious
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
12
Languages
understands one language (usually Common) but can't speak
Challenge
0
Lineage
Living Spell
STR
2
−4
DEX
10
+0
CON
11
+0
INT
1
−5
WIS
10
+0
CHA
1
−5

Traits

Invisibility

The unseen servant is invisible.

Actions

Slam

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Other data

description

Constructed Nature. A living spell doesn't require air, food, drink, or sleep.

Magical Essence: The process that creates a living spell changes the nature of its magic. A living spell isn't subject to dispel magic and isn't affected by an antimagic field.

Like an overzealous butler or maid, a living unseen servant spell busies itself with tasks in hopes of pleasing its creator. It can wield simple weapons but prefers not to. See invisibility, true seeing, and similar effects reveal that the servant has a shape similar to that of a slender humanoid adult.