Losser Mirklav

Waterdeep: Dragon Heist p. 85

Size
Small
Type
humanoid (lightfoothalfling)
Alignment
chaotic evil
AC
12 (15 with mage armor)
Hit Points
31 (9d6)
Speed
walk 25 ft.
Saving Throws
Int +6, Wis +4
Skills
Arcana +6, History +6
Passive Perception
11
Languages
Common, Halfling
Challenge
6
STR
9
−1
DEX
14
+2
CON
11
+0
INT
17
+3
WIS
12
+1
CHA
11
+0

Traits

Halfling Nimbleness

Losser can move through the space of a creature that is a size bigger than him.

Brave

Losser has advantage on saving throws against being frightened.

Spellcasting

The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence. The mage has the following wizard spells prepared:

  • Cantrips (at will): fire bolt, light, mage hand, prestidigitation
  • 1st level (4 slots): detect magic, mage armor, magic missile, shield
  • 2nd level (3 slots): misty step, suggestion
  • 3rd level (3 slots): animate dead, fireball, fly
  • 4th level (3 slots): blight, ice storm
  • 5th level (1 slots): cone of cold

Actions

Dagger

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spells

fire bolt, light, mage hand, prestidigitation, detect magic, mage armor, magic missile, shield, misty step, suggestion, animate dead, fireball, fly, blight, ice storm, cone of cold

Spell Slots

0,4,3,3,3,1

Other data

description

A halfling necromancer who is in possession of the Stone of Golorr. He lives in a cellar complex under a powdered wig shop in the Trades Ward.