Losser Mirklav
Waterdeep: Dragon Heist p. 85
- Size
- Small
- Type
- humanoid (lightfoothalfling)
- Alignment
- chaotic evil
- AC
- 12 (15 with mage armor)
- Hit Points
- 31 (9d6)
- Speed
- walk 25 ft.
- Saving Throws
- Int +6, Wis +4
- Skills
- Arcana +6, History +6
- Passive Perception
- 11
- Languages
- Common, Halfling
- Challenge
- 6
Traits
Halfling Nimbleness
Losser can move through the space of a creature that is a size bigger than him.
Brave
Losser has advantage on saving throws against being frightened.
Spellcasting
The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence. The mage has the following wizard spells prepared:
- Cantrips (at will): fire bolt, light, mage hand, prestidigitation
- 1st level (4 slots): detect magic, mage armor, magic missile, shield
- 2nd level (3 slots): misty step, suggestion
- 3rd level (3 slots): animate dead, fireball, fly
- 4th level (3 slots): blight, ice storm
- 5th level (1 slots): cone of cold
Actions
Dagger
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spells
fire bolt, light, mage hand, prestidigitation, detect magic, mage armor, magic missile, shield, misty step, suggestion, animate dead, fireball, fly, blight, ice storm, cone of cold
Spell Slots
0,4,3,3,3,1
Other data
description
A halfling necromancer who is in possession of the Stone of Golorr. He lives in a cellar complex under a powdered wig shop in the Trades Ward.