Lou Carcolh

Creature Codex (3pp) p. 257

Size
Medium
Type
monstrosity
Alignment
unaligned
AC
14 (natural armor)
Hit Points
78 (12d8+24)
Speed
walk 30 ft., climb 10 ft., swim 20 ft.
Skills
Perception +2, Stealth +6
Senses
tremorsense 60 ft.
Passive Perception
12
Challenge
2
Environment
swamp
STR
15
+2
DEX
14
+2
CON
14
+2
INT
3
−4
WIS
10
+0
CHA
10
+0

Traits

Sticky Tongues

Given half an hour, the lou carcolh can extend its 6 sticky tongues up to 60 feet from itself. A creature who touches one of these tongues must succeed on a DC 13 Dexterity saving throw or be restrained as it adheres to the tongue. The tongues can be attacked (AC 12, 10 hp), and any damage done to a tongue is also done to the lou carcolh. Killing a tongue ends the restrained condition, and the lou carcolh can't use that tongue for for the next 24.

Slime Trail (1/Day)

For 1 minute, the lou carcolh leaves a slime trail behind it as it moves. The slime creates difficult terrain, and any creature walking through it must succeed on a DC 13 Dexterity (Acrobatics) check or fall prone. The slime remains effective for 1 hour.

recharge

1/DAY

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage and 2 (1d4) poison damage and the target must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its turn.

Spit Venom

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 16 (3d10) poison damage.

Sticky Tongue

Melee Weapon Attack: +4 to hit, reach 60 ft., one target. The target is restrained and the lou carcolh can't use the same sticky tongue on another target.

Reel

The lou carcolh pulls in each creature of Large size or smaller who is restrained by one of its sticky tongues. The creature is knocked prone and dragged up to 30 feet towards the lou carcolh. If a creature is dragged within 5 feet of the lou carcolh, it can make one bite attack against the creature as a bonus action.

Other data

description