Lucretia Mathias

Dungeons of Drakkenheim p. 216 (Third Party)

Size
Medium
Type
humanoid (human)
Alignment
neutral good
AC
17 (Unarmored Defense)
Hit Points
90 (20d8)
Speed
walk 30 ft.
Saving Throws
Wis +12, Cha +9
Skills
Insight +17, Perception +17, Persuasion +14, Religion +14
Condition Immunities
Charmed, Frightened
Senses
truesight 120 ft.
Passive Perception
26
Languages
all
Challenge
15
STR
8
−1
DEX
10
+0
CON
10
+0
INT
19
+4
WIS
24
+7
CHA
19
+4

Traits

Proficiency Bonus

+5

Spellcasting

Lucretia Mathias is a 20th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 20, +12 to hit with spell attacks). She has the following cleric spells prepared:

  • Cantrips (at will): chill touch, guidance, light, sacred flame, thaumaturgy
  • 1st level (4 slots): bless, command, guiding bolt, healing word
  • 2nd level (3 slots): aid, hold person, lesser restoration, spiritual weapon
  • 3rd level (3 slots): dispel magic, sending, speak with dead, spirit guardians
  • 4th level (3 slots): banishment, death ward, divination
  • 5th level (3 slots): commune, flame strike, greater restoration, scrying
  • 6th level (2 slots): heal, word of recall
  • 7th level (2 slots): divine word, resurrection
  • 8th level (1 slots): holy aura
  • 9th level (1 slots): gate, sacrament of the falling fire

Prescient

Lucretia Mathias can't be surprised while she is conscious.

Unarmored Defense

While Lucretia Mathias is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.

Undeniable Faith

Lucretia Mathias automatically succeeds on Constitution saving throws to maintain concentration on her spells. Any spell she casts is treated as if it were cast using a 9th level spell slot, regardless of the spell slot used to cast the spell.

Legendary Resistance (3/Day)

If Lucretia Mathias fails a saving throw, she can choose to succeed instead.

recharge

3/DAY

Divine Grace

Any creature who targets Lucretia Mathias with an attack or a harmful spell must first make a DC 20 Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This effect doesn't protect Lucretia Mathias from area effects, such as the explosion of a fireball.

If Lucretia Mathias makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this effect ends until the start of her next turn.

Actions

Pacifying Touch

Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) psychic damage. A creature reduced to 0 hit points by this damage is stable at 0 hit points. The target must succeed on a DC 20 Wisdom saving throw or be incapacitated for 1 minute. This effect ends for an affected creature if it takes any damage.

Divine Intervention (1/week)

Lucretia Mathias calls on the Sacred Flame for aid. The GM chooses the nature of the intervention; the effect of any cleric spell or cleric domain spell would be appropriate.

Legendary Actions

Legendary Actions (3/Turn)

Lucretia can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. Lucretia regains spent legendary actions at the start of its turn.

recharge

3/TURN

Cantrip

Lucretia Mathias casts a cantrip.

Pacifying Touch (Costs 2 Actions)

Lucretia Mathias uses her Pacifying Touch.

Cast a Spell (Costs 3 Actions)

Lucretia Mathias casts a spell using a spell slot.

Spells

chill touch, guidance, light, sacred flame, thaumaturgy, bless, command, guiding bolt, healing word, aid, hold person, lesser restoration, spiritual weapon, dispel magic, sending, speak with dead, spirit guardians, banishment, death ward, divination, commune, flame strike, greater restoration, scrying, heal, word of recall, divine word, resurrection, holy aura, gate, sacrament of the falling fire

Spell Slots

0,4,3,3,3,3,2,2,1,1

Other data

description

Lucretia Mathias is a willowy and wizened woman with piercing eyes and pursed lips. She is in her early nineties, and keeps her greying black hair in a coiled bun beneath a linen shawl. She wears simple grey robes, and clutches a heavy leather-bound tome. A glowing golden crystal dangles from a silver chain around her neck. Her garb lightly conceals the delerium shard embedded in her heart.

Personality Trait: I speak in proverbs and quote scripture when I speak, inspiring others to interpret my cryptic words and come to their own revelations.

Ideal: The brightest lights shine in the darkest of places. None are beyond redemption, and all may find their inner truth and purpose by following the Falling Fire.

Bond: I have foreseen the inevitable end of our world, but through our sacred self-sacrifice we shall set alight the Sacred Flame to bring enlightenment and salvation to the universe.

Flaw: I only reveal the greatest truths I have seen to those I am certain can grasp them fully, and will understand them as I do.