Lupilisk

Grim Hollow: Lairs of Etharis p. 61 (Third Party)

Size
Large
Type
fiend
Alignment
neutral evil
AC
13
Hit Points
60 (8d10+16)
Speed
walk 40 ft.
Skills
Perception +3, Stealth +5
Resistances
Cold, Fire
Immunities
Poison
Condition Immunities
Poisoned
Senses
darkvision 120 ft.
Passive Perception
13
Languages
can learn languages but can't speak
Challenge
3
Lineage
Lupilisk
STR
16
+3
DEX
17
+3
CON
14
+2
INT
5
−3
WIS
13
+1
CHA
7
−2

Traits

Proficiency Bonus

+2

Keen Hearing and Smell

The lupilisk has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The lupilisk has advantage on an attack roll against a creature if at least one of the lupilisk's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage and 7 (2d6) poison damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or become poisoned and restrained while poisoned in this way. The creature must repeat the saving throw at the end of its next turn. On a success, the effect ends. If the save fails again, the creature is petrified for 24 hours. At that time, it can repeat the saving throw, becoming permanently petrified on a failure or ending the effect on a success.

Other data

description

"If you find a statue in the wild with its mouth open in a scream, flee. Best case, it's an artist working out their twisted ideas. Worst case, you'll be a statue soon."