Lupilisk
Grim Hollow: Lairs of Etharis p. 61 (Third Party)
- Size
- Large
- Type
- fiend
- Alignment
- neutral evil
- AC
- 13
- Hit Points
- 60 (8d10+16)
- Speed
- walk 40 ft.
- Skills
- Perception +3, Stealth +5
- Resistances
- Cold, Fire
- Immunities
- Poison
- Condition Immunities
- Poisoned
- Senses
- darkvision 120 ft.
- Passive Perception
- 13
- Languages
- can learn languages but can't speak
- Challenge
- 3
- Lineage
- Lupilisk
Traits
Proficiency Bonus
+2
Keen Hearing and Smell
The lupilisk has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The lupilisk has advantage on an attack roll against a creature if at least one of the lupilisk's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage and 7 (2d6) poison damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or become poisoned and restrained while poisoned in this way. The creature must repeat the saving throw at the end of its next turn. On a success, the effect ends. If the save fails again, the creature is petrified for 24 hours. At that time, it can repeat the saving throw, becoming permanently petrified on a failure or ending the effect on a success.
Other data
description
"If you find a statue in the wild with its mouth open in a scream, flee. Best case, it's an artist working out their twisted ideas. Worst case, you'll be a statue soon."