Lycanthropickle

The Lost Dungeon of Rickedness: Big Rick Energy p. 11 (Third Party)

Size
Small
Type
plant
Alignment
neutral evil
AC
13 (natural armor)
Hit Points
4 (1d6+1)
Speed
walk 20 ft.
Skills
Stealth +3
Vulnerabilities
fire
Condition Immunities
blinded, deafened
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
9
Languages
Common understands but can't speak
Challenge
1/8
STR
6
−2
DEX
13
+1
CON
12
+1
INT
4
−3
WIS
8
−1
CHA
3
−4

Traits

False Appearance

While the lycanthropickle remains motionless, it is indistinguishable from a pickle.

Actions

Claws

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Other data

description

Curse of Lycanthropickling. ------ A humanoid creature has a 20 percent chance to be afflicted with the curse of lycanthropickling after being wounded by a lycanthropickle. The curse lasts for 3 days. Each long rest the creature spends in a vat or jar of pickling brine prolongs the curse by 1 day.

A lycanthropickle can either resist its curse or embrace it. By resisting the curse, a lycanthropickle retains its normal alignment and personality while in humanoid form. It lives its boring life as it always has, burying deep its raging, murderous urges just like the rest of us.

Some individuals see little point in fighting the curse and accept what they are. They can assume pickle form or hybrid form at will. Most lycanthropickles that embrace their briny natures succumb to bloodlust, becoming evil, opportunistic creatures that prey on the weak.

In hybrid form, a lycanthropickle has the same statistics as a twig blight with the altered ability noted here.

In pickle form, a lycanthropickle has no statistics and is indistinguishable from a pickle... because it's a pickle.

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