Manafret Cherryport
Waterdeep: Dragon Heist p. 149
- Size
- Small
- Type
- humanoid (lightfoothalfling)
- Alignment
- lawful evil
- AC
- 12 (15 with mage armor)
- Hit Points
- 31 (9d6)
- Speed
- walk 25 ft.
- Saving Throws
- Int +6, Wis +4
- Skills
- Arcana +6, History +6
- Passive Perception
- 11
- Languages
- Common, Halfling
- Challenge
- 6
STR
9
−1
DEX
14
+2
CON
11
+0
INT
17
+3
WIS
12
+1
CHA
11
+0
Traits
Halfling Nimbleness
Manafret can move through a space of a Medium or larger creature.
Brave
Manafret has advantage on saving throws against being frightened.
Spellcasting
The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence. The mage has the following wizard spells prepared:
- Cantrips (at will): fire bolt, light, mage hand, prestidigitation
- 1st level (4 slots): detect magic, mage armor, magic missile, shield
- 2nd level (3 slots): misty step, suggestion
- 3rd level (3 slots): counterspell, fireball, fly
- 4th level (3 slots): greater invisibility, ice storm
- 5th level (1 slots): cone of cold
Actions
Dagger
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spells
fire bolt, light, mage hand, prestidigitation, detect magic, mage armor, magic missile, shield, misty step, suggestion, counterspell, fireball, fly, greater invisibility, ice storm, cone of cold
Spell Slots
0,4,3,3,3,1
Other data
description
One of Manshoon's lieutenants