Manastorm Golem

Creature Codex (3pp)

Size
Medium
Type
construct (golem)
Alignment
unaligned
AC
14 (natural armor)
Hit Points
90 (12d10+24)
Speed
walk 60 ft., fly 60 ft.
Resistances
bludgeoning, piercing, slashing
Immunities
acid, cold, fire, lightning, necrotic, poison, psychic, radiant, thunder
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
truesight 120 ft.
Passive Perception
9
Languages
Understands the languages of its creator but can't speak
Challenge
8
STR
6
−2
DEX
14
+2
CON
14
+2
INT
16
+3
WIS
8
−1
CHA
1
−5

Traits

Amorphous

The manastorm golem can move through a space as narrow as 1 inch wide without squeezing.

Limited Mutability

Any spell or effect that would alter the golem's form only alters it for 1 round. Afterwards, the manastorm golem returns to its humanoid-shaped cloud form.

Magic Resistance

The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons

The golem's weapon attacks are magical.

Mystic Messages

The manastorm golem can communicate with its maker via magical whispers at a distance up to 120 feet. Only its master hears these messages and can reply. Its messages go through solid objects but are halted by stone, magical silence, a sheet of lead, and similar obstacles. Its voice can travel through keyholes and around corners.

Actions

Multiattack

The golem makes two slam attacks. If both attacks hit a single living creature, the creature is stunned until the end of its next turn.

Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) force damage.

Force Bolt

Ranged Spell Attack: +6 to hit, range 120/480 ft., one target. Hit: 25 (4d10 + 3) force damage.

Other data

description