Manshoon Simulacrum

Waterdeep: Dragon Heist p. 208

Size
Medium
Type
humanoid (human)
Alignment
lawful evil
AC
12
Hit Points
126 (23d8+23)
Speed
walk 30 ft.
Saving Throws
Str +3, Dex +5, Con +4, Int +12, Wis +8, Cha +6
Skills
Arcana +12, History +12
Senses
darkvision 60 ft.
Passive Perception
12
Languages
Common, Draconic, Goblin, Infernal, Orc, Undercommon
Challenge
8
STR
10
+0
DEX
14
+2
CON
12
+1
INT
23
+6
WIS
15
+2
CHA
16
+3

Traits

Spellcasting

Manshoon is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 21, +15 to hit with spell attacks). He has the following wizard spells prepared:

  • Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
  • 1st level (4 slots): detect magic, mage armor, magic missile, shield
  • 2nd level (3 slots): detect thoughts, mirror image, misty step
  • 3rd level (3 slots): counterspell, lightning bolt, sending
  • 4th level (3 slots): fire shield, greater invisibility, polymorph
  • 5th level (3 slots): Bigby's hand, scrying, wall of force

Actions

Metal Fist

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Spells

fire bolt, light, mage hand, prestidigitation, shocking grasp, detect magic, mage armor, magic missile, shield, detect thoughts, mirror image, misty step, counterspell, lightning bolt, sending, fire shield, greater invisibility, polymorph, Bigby's hand, scrying, wall of force

Spell Slots

0,4,3,3,3,3

Other data

description

Manshoon uses the simulacrum spell to create a magical duplicate of himself as needed. He has customized the spell to increase his simulacrum's hit points at the expense of its spellcasting ability.

Manshoon can have only one simulacrum at any given time, and he uses it as a subordinate to command his Zhentarim minions in the field. If his simulacrum is destroyed, Manshoon creates another. Each simulacrum has the statistics of Manshoon, with these changes:

  • The simulacrum has no special equipment. Consequently, it has AC 12 and lacks the Magic Resistance trait and the Staff of Power action option.
  • It loses all spell slots of 6th level and higher.
  • It has a challenge rating of 8 (3,900 XP).