Marfulb

Rise of Tiamat p. 35

Size
Medium
Type
monstrosity
Alignment
neutral
AC
12 (natural armor)
Hit Points
32 (5d8+10)
Speed
walk 30 ft., swim 30 ft.
Skills
Perception +2
Immunities
cold
Senses
darkvision 60 ft.
Passive Perception
12
Languages
Ice Toad
Challenge
1
STR
13
+1
DEX
10
+0
CON
14
+2
INT
8
−1
WIS
10
+0
CHA
6
−2

Traits

Amphibious

The toad can breathe air or water.

Cold Aura

Any creature that starts its turn within 5 feet of the toad takes 3 (1d6) cold damage.

Standing Leap

The toad's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) cold damage. If the target is a Medium or smaller creature it is grappled (escape DC 11). Until this grapple ends, the toad can't bite another target.

Other data

description