Maw Demon

Volo's Guide to Monsters p. 137,

Size
Medium
Type
fiend (demon)
Alignment
chaotic evil
AC
13 (natural armor)
Hit Points
33 (6d8+6)
Speed
walk 30 ft.
Resistances
cold, fire, lightning
Immunities
poison
Condition Immunities
charmed, frightened, poisoned
Senses
darkvision 60 ft.
Passive Perception
9
Languages
understands Abyssal but can't speak
Challenge
1
Environment
underdark
STR
14
+2
DEX
8
−1
CON
13
+1
INT
5
−3
WIS
8
−1
CHA
5
−3

Traits

Rampage

When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Other data

description

Demon lords create lesser demons for the purpose of spreading chaos and terror throughout the multiverse.

Maw Demon: Maw demons share Yeenoghu's ceaseless hunger for carnage and mortal flesh. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the Lord of Savagery's gullet.

Maw demons appear among gnoll war bands, usually summoned as part of ritual offerings of freshly slain humanoids made to Yeenoghu. The gnolls don't command them, but these demons accompany the war band and attack whatever creatures the gnolls fall upon.