Mechachimera
The Orrery of the Wanderer p. 134
- Size
- Large
- Type
- monstrosity
- Alignment
- chaotic evil
- AC
- 14 (natural armor)
- Hit Points
- 114 (12d10+48)
- Speed
- walk 30 ft., fly 60 ft.
- Skills
- Perception +8
- Senses
- darkvision 60 ft.
- Passive Perception
- 18
- Languages
- understands Draconic but can't speak
- Challenge
- 6
- Environment
- underdark, mountain, grassland, hill
STR
19
+4
DEX
11
+0
CON
19
+4
INT
3
−4
WIS
14
+2
CHA
10
+0
Actions
Multiattack
The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Horns
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.
Claws
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Fire Breath (Recharge 5-6)
The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.
recharge
D5