Mechachimera

The Orrery of the Wanderer p. 134

Size
Large
Type
monstrosity
Alignment
chaotic evil
AC
14 (natural armor)
Hit Points
114 (12d10+48)
Speed
walk 30 ft., fly 60 ft.
Skills
Perception +8
Senses
darkvision 60 ft.
Passive Perception
18
Languages
understands Draconic but can't speak
Challenge
6
Environment
underdark, mountain, grassland, hill
STR
19
+4
DEX
11
+0
CON
19
+4
INT
3
−4
WIS
14
+2
CHA
10
+0

Actions

Multiattack

The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Horns

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.

Claws

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Fire Breath (Recharge 5-6)

The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.

recharge

D5

Other data

description