Meletian Hoplite

Mythic Odysseys of Theros p. 229

Size
Medium
Type
humanoid
Alignment
any alignment
AC
18 (breastplate, shield)
Hit Points
49 (9d8+9)
Speed
walk 30 ft.
Saving Throws
Dex +4, Int +5
Skills
Arcana +5, History +5, Perception +3
Passive Perception
13
Languages
Common
Challenge
3
STR
16
+3
DEX
14
+2
CON
12
+1
INT
16
+3
WIS
13
+1
CHA
11
+0

Traits

Spellcasting

The hoplite is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:

  • Cantrips (at will): mage hand, minor illusion, ray of frost (see "Actions" below)
  • 1st level (4 slots): color spray, expeditious retreat, sleep
  • 2nd level (2 slots): blur, cloud of daggers, invisibility

Actions

Multiattack

The hoplite makes three weapon attacks. It can replace one weapon attack with ray of frost.

Spear

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

Shield Bash

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Ray of Frost (Cantrip)

Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 4 (1d8) cold damage, and the target's speed is reduced by 10 feet until the start of the hoplite's next turn.

Spells

mage hand, minor illusion, ray of frost, color spray, expeditious retreat, sleep, blur, cloud of daggers, invisibility

Spell Slots

0,4,2

Other data

description

Meletian hoplites use a combination of cunning, faith, and magic to defend their coastal home. Most of these skilled soldiers serve in the Reverent Army, the defenders of Meletis, which uses an array of proven strategies and flexible troop formations to gain the advantage over foes. Bolstered by trained griffon and pegasus steeds, they strike foes where they least expect.

Hoplites are highly trained warriors, versed not only in strategy and tactics but in the glorification of the warrior's spirit, the basis of an ethos that forges an unbreakable bond between members of a military unit. In combat, hoplites typically work in groups and use coordinated tactics to win victories.

The three Hoplite Unit Names tables present the sorts of titles used by hoplite contingents hailing from Theros's great poleis. Consider using these names for military forces characters encounter during their adventures or that they were once a part of.

Meletian Hoplite Unit Names:

d8Name
1Kraken's Claw
2Hands of Justice
3Thassa's Spear
4Ephara's Shield
5Kindred of the Deep
6Riders of Heliod
7Keepers of Pyrgnos
8The Skysworn