Minotaur Living Crystal Statue

Ghosts of Saltmarsh p. 245

Size
Large
Type
construct
Alignment
unaligned
AC
15 (natural armor)
Hit Points
136 (16d10+48)
Speed
walk 30 ft.
Immunities
lightning, poison
Vulnerabilities
force
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft.
Passive Perception
10
Languages
understands the languages of its creator but can't speak
Challenge
6
Lineage
Minotaur
STR
18
+4
DEX
9
−1
CON
16
+3
INT
6
−2
WIS
10
+0
CHA
5
−3

Traits

Immutable Form

The statue is immune to any spell or effect that would alter its form.

Actions

Multiattack

The statue makes two attacks: one with its greataxe and one gore attack.

Greataxe

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Reactions

Flying Shards

In response to a creature hitting the statue with a melee weapon attack, the statue deals 11 (2d10) piercing damage to the attacker.

Other data

description

Given life through powerful magic, a large, crudely carved crystal minotaur guards the tunnels in Isle of the Abbey.