Mjork
Grim Hollow: Lairs of Etharis p. 69 (Third Party)
- Size
- Medium
- Type
- elemental
- Alignment
- chaotic neutral
- AC
- 14 (natural armor)
- Hit Points
- 60 (8d8+24)
- Speed
- walk 30 ft.
- Resistances
- bludgeoning, Piercing or Slashing damage from nonmagical attacks
- Immunities
- Fire, Poison
- Vulnerabilities
- Thunder
- Condition Immunities
- Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Ignan, Terran
- Challenge
- 3
- Lineage
- Mjork
STR
15
+2
DEX
12
+1
CON
16
+3
INT
6
−2
WIS
10
+0
CHA
6
−2
Traits
Proficiency Bonus
+2
Fiery Body
A creature that touches the mjork or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage.
Illumination
The mjork sheds dim light in a 10-foot radius.
Smoke Sense
A mjork in contact with smoke has blindsight in that smoke's area in a radius of up to 120 feet.
Water Susceptibility
For every 5 feet the mjork moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Actions
Multiattack
The mjork makes two slam attacks.
Slam
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage and 3 (1d6) fire damage.
Other data
description
"Is it just me, or does the darkness seem thicker? And did it just get really warm in here?"