Mjork Burner
Grim Hollow: Lairs of Etharis p. 71 (Third Party)
- Size
- Large
- Type
- elemental
- Alignment
- chaotic neutral
- AC
- 14 (natural armor)
- Hit Points
- 95 (10d10+40)
- Speed
- walk 40 ft.
- Resistances
- bludgeoning, Piercing or Slashing damage from nonmagical attacks
- Immunities
- Fire, Poison
- Vulnerabilities
- Thunder
- Condition Immunities
- Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
- Senses
- darkvision 60 ft.
- Passive Perception
- 11
- Languages
- Ignan, Terran
- Challenge
- 6
- Lineage
- Mjork
Traits
Proficiency Bonus
+3
Fiery Body
A creature that touches the mjork burner or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.
Fire Path
The mjork burner leaves fire behind in any space it moves through. Until the start of the mjork's next turn, any creature that enters this area for the first time on a turn or ends its turn there takes 5 (2d4) fire damage. The fire can ignite flammable objects (not creatures), causing the mjork's Fire Path to last longer.
Ignite
A creature or flammable object ignites if it takes fire damage from the mjork burner's attacks. Until a creature takes an action to douse this fire, the target takes 5 (2d4) fire damage at the start of each of its turns.
Illumination
The mjork burner sheds bright light in a 10-foot radius and dim light for another 10 feet.
Smoke Sense
A mjork burner in contact with smoke has blindsight in that smoke's area in a radius of up to 120 feet.
Water Susceptibility
For every 5 feet the mjork burner moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Actions
Multiattack
The mjork burner makes two attacks.
Slam
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage, 7 (2d6) fire damage, and Ignite.
Hurl Fire
Ranged Spell Attack: +5 to hit, ranged 30/60 ft., one target. Hit: 13 (3d6 + 3) fire damage and Ignite.
Other data
description
"Is it just me, or does the darkness seem thicker? And did it just get really warm in here?"