Monastic High Curator

Critical Role: Call of the Netherdeep p. 201

Size
Small
Type
humanoid (monk, wizard)
Alignment
any alignment
AC
19 (unarmored defense)
Hit Points
130 (20d8+40)
Speed
walk 60 ft.
Saving Throws
Dex +7, Wis +10
Skills
Arcana +8, History +8, Investigation +8, Perception +10
Resistances
psychic
Condition Immunities
charmed
Senses
blindsight 30 ft.
Passive Perception
20
Languages
Common plus four other languages
Challenge
10
Lineage
Monastic
STR
12
+1
DEX
16
+3
CON
14
+2
INT
18
+4
WIS
22
+6
CHA
17
+3

Traits

Proficiency Bonus

+4

Unarmored Defense

While the high curator is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack

The high curator makes three Force Strike attacks and uses Brain Burn (if available).

Force Strike

Melee or Ranged Spell Attack: +10 to hit, reach 5 ft. or range 10 ft., one target. Hit: 17 (2d10 + 6) force damage.

Brain Burn (Recharge 4-6)

The high curator targets up to two creatures it can see within 30 feet of itself. Each target must make a DC 18 Constitution saving throw. On a failed saving throw, the target takes 28 (8d6) psychic damage and can't take reactions until the start of its next turn. On a successful save, the target takes half as much damage and suffers no other effect.

recharge

D4

Spellcasting

The high curator casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 18):

  • At will: detect magic
  • 2/day each: detect thoughts, identify (as an action), scrying (as an action)

Spells

detect magic, detect thoughts, identify, scrying

Other data

description

High curators collect knowledge and disseminate truth. They tackle puzzling mysteries and spy on members of other power structures to manipulate or destabilize them, and provide the oppressed with opportunities to escape their plight. High curators are privy to their organizations' deepest secrets and the activities of lesser agents. Their expertise enables them to manipulate energy to defend themselves and disrupt enemies' ability to act.

Monastics of the Cobalt Soul: Scholars, priests, and ascetics who have been drawn to the cause of truth and knowledge spend their lives in support of the Library of the Cobalt Soul, united by the teachings of Ioun the Knowing Mentor. The Cobalt Soul is guided by a central belief that true strength comes from understanding the world around you. Beyond its efforts in knowledge-seeking, each branch of the Cobalt Soul strives to expose lies, unveil propaganda, and fight corruption in whatever society their chapter, referred to as an archive, calls home. The Library of the Cobalt Soul is headquartered in Rexxentrum, the capital of the Dwendalian Empire on the continent of Wildemount. The organization has archives across Exandria. The Ank'Hareli branch of the Cobalt Soul is based in the Temple of the Mentor. Like many of the archives, the Temple of the Mentor is both a vast library and a shrine to Ioun. This Marquesian archive is led by High Curator Jamil A'alithiya.