Moorbounder
Explorer's Guide to Wildemount p. 295 (Third Party)
- Size
- Large
- Type
- beast
- Alignment
- unaligned
- AC
- 13 (natural armor)
- Hit Points
- 30 (4d10+8)
- Speed
- walk 70 ft.
- Senses
- darkvision 60 ft.
- Passive Perception
- 11
- Challenge
- 1
STR
18
+4
DEX
14
+2
CON
14
+2
INT
2
−4
WIS
13
+1
CHA
5
−3
Traits
Standing Leap
The moorbounder's long jump is up to 40 feet and its high jump is up to 20 feet, with or without a running start.
Actions
Claws
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 4) slashing damage.
Other data
description
Natural Hunters: Moorbounders hunt with elongated tusks and retractable claws. With a vague resemblance to large hunting cats, their muscular bodies are built for combat, granting them incredible prowess at leaping and a running speed that makes them dominant carnivores.