Mouth of Grolantor

Mordenkainen Presents: Monsters of the Multiverse p. 187,

Size
Huge
Type
giant (hill giant)
Alignment
typically chaotic evil
AC
14 (natural armor)
Hit Points
105 (10d12+40)
Speed
walk 50 ft.
Skills
Perception +1
Condition Immunities
frightened
Passive Perception
11
Languages
Giant
Challenge
6
STR
21
+5
DEX
10
+0
CON
18
+4
INT
5
−3
WIS
7
−2
CHA
5
−3

Traits

Proficiency Bonus

+3

Mouth of Chaos

The giant is immune to the confusion spell.

On each of its turns, the giant uses all its movement to move toward the nearest creature or whatever else it might perceive as food. Roll a d10 at the start of each of the giant's turns to determine its action for that turn:

Mouth of Chaos:

d10Action
1-3The giant makes three Fist attacks against one random creature within reach. If no creatures are within reach, the giant flies into a rage and gains advantage on all attack rolls until the end of its next turn.
4-5The giant makes one Fist attack against each creature within reach. If no creatures are within reach, the giant makes one Fist attack against itself.
6-7The giant makes one Bite attack against one random creature within reach. If no other creatures are within reach, its eyes glaze over and it is stunned until the start of its next turn.
8-10The giant makes one Bite attack and two Fist attacks against one random creature within reach. If no creatures are within reach, the giant flies into a rage and gains advantage on all attack rolls until the end of its next turn.

Actions

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 15 (3d6 + 5) piercing damage, and the giant magically regains hit points equal to the damage dealt.

Fist

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Other data

description