Mud Golem
Creature Codex (3pp)
- Size
- Small
- Type
- construct (golem)
- Alignment
- unaligned
- AC
- 10
- Hit Points
- 27 (6d6+6)
- Speed
- walk 20 ft.
- Resistances
- bludgeoning, piercing, slashing from nonmagical weapons that aren't adamantine.
- Immunities
- poison, psychic
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 9
- Languages
- Understands the languages of its creator but can't speak
- Challenge
- 1
STR
15
+2
DEX
10
+0
CON
13
+1
INT
3
−4
WIS
8
−1
CHA
1
−5
Traits
Immutable Form
The golem is immune to any spell or effect that would alter its form.
Magic Resistance
The mud golem has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The mud golem makes two slam attacks.
Slam
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Mud Ball
Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 3 (1d6) bludgeoning damage, and the target is blinded until the end of its next turn.