Necrophage Ghast

Creature Codex (3pp)

Size
Medium
Type
undead
Alignment
chaotic evil
AC
13
Hit Points
65 (10d8+20)
Speed
walk 30 ft.
Skills
Arcana +5, Investigation +5
Resistances
necrotic
Immunities
poison
Condition Immunities
charmed, exhaustion, poisoned
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common
Challenge
4
STR
10
+0
DEX
17
+3
CON
14
+2
INT
16
+3
WIS
10
+0
CHA
8
−1

Traits

Necrophage Stench

Any living creature that starts its turn within 30 feet of the necrophage ghast must succeed on a DC 13 Constitution saving throw or have disadvantage on all saving throws against spells cast by any necrophage ghast for 1 minute. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the stench of all necrophage ghasts for the next 24 hours.

Turning Defiance

The necrophage ghast and any undead within 30 feet of it have advantage on saving throws against effects that turn undead.

Spellcasting

The necrophage ghast is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The necrophage ghast has the following Wizard spells prepared:

  • Cantrips (at will): friends, mage hand, poison spray, prestidigitation
  • 1st level (4 slots): charm person, false life, magic missile, ray of sickness
  • 2nd level (3 slots): hold person, invisibility
  • 3rd level (2 slots): animate dead, hypnotic pattern

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. 12 (2d8 + 3) piercing damage.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Spells

friends, mage hand, poison spray, prestidigitation, charm person, false life, magic missile, ray of sickness, hold person, invisibility, animate dead, hypnotic pattern

Spell Slots

0, 4, 3, 2

Other data

description