Nythalyn Henlifel

Phandelver and Below: The Shattered Obelisk p. 114

Size
Medium
Type
humanoid (elf)
Alignment
neutral
AC
18 (studded leather armor, shield)
Hit Points
71 (11d8+22)
Speed
walk 30 ft.
Saving Throws
Wis +4, Con +5, Dex +7
Skills
Stealth +10, Perception +4
Senses
darkvision 120 ft.
Passive Perception
14
Languages
Elvish, Undercommon
Challenge
5
STR
13
+1
DEX
18
+4
CON
14
+2
INT
11
+0
WIS
13
+1
CHA
12
+1

Traits

Proficiency Bonus

+3

Fey Ancestry

Nythalyn has advantage on saving throws against being charmed, and magic can't put Nythalyn to sleep.

Innate Spellcasting

Nythalyn's spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:

  • At will: dancing lights
  • 1/day each: darkness, faerie fire, levitate (self only)

Sunlight Sensitivity

While in sunlight, Nythalyn has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack

Nythalyn makes two shortsword attacks.

Shortsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) poison damage.

Hand Crossbow

Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.

Reactions

Parry

Nythalyn adds 3 to its AC against one melee attack that would hit it. To do so, Nythalyn must see the attacker and be wielding a melee weapon.

Spells

dancing lights, darkness, faerie fire, levitate

Other data

description