Ogre Battering Ram
Mordenkainen Presents: Monsters of the Multiverse p. 200,
- Size
- Large
- Type
- giant
- Alignment
- typically chaotic evil
- AC
- 11 (hide armor)
- Hit Points
- 76 (9d10+27)
- Speed
- walk 40 ft.
- Senses
- darkvision 60 ft.
- Passive Perception
- 8
- Languages
- Common, Giant
- Challenge
- 4
- Lineage
- Ogre
STR
19
+4
DEX
8
−1
CON
16
+3
INT
5
−3
WIS
7
−2
CHA
7
−2
Traits
Proficiency Bonus
+2
Siege Monster
The ogre deals double damage to objects and structures.
Actions
Multiattack
The ogre makes two Bash attacks.
Bash
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage, and the ogre can push the target 5 feet away if the target is Huge or smaller.
Reactions
Block the Path
When a creature enters a space within 5 feet of the ogre, the ogre makes a Bash attack against that creature. If the attack hits, the target's speed is reduced to 0 until the start of the ogre's next turn.