Ogre Howdah
Mordenkainen Presents: Monsters of the Multiverse p. 201,
- Size
- Large
- Type
- giant
- Alignment
- typically chaotic evil
- AC
- 15 (breastplate, shield)
- Hit Points
- 59 (7d10+21)
- Speed
- walk 40 ft.
- Senses
- darkvision 60 ft.
- Passive Perception
- 8
- Languages
- Common, Giant
- Challenge
- 2
- Lineage
- Ogre
STR
19
+4
DEX
8
−1
CON
16
+3
INT
5
−3
WIS
7
−2
CHA
7
−2
Traits
Proficiency Bonus
+2
Howdah
The ogre carries a compact fort on its back. Up to four Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must use spears or weapons with reach. Creatures in the fort have three-quarters cover against attacks and effects from outside it. If the ogre dies, creatures in the fort are placed in unoccupied spaces within 5 feet of the ogre.
Actions
Mace
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.