Old Croaker

Explorer's Guide to Wildemount p. 240 (Third Party)

Size
Large
Type
beast
Alignment
unaligned
AC
11
Hit Points
39 (6d10+6)
Speed
walk 20 ft., swim 40 ft.
Senses
darkvision 30 ft.
Passive Perception
10
Challenge
1
Environment
underdark, forest, swamp, desert, coastal
STR
15
+2
DEX
13
+1
CON
13
+1
INT
2
−4
WIS
10
+0
CHA
3
−4

Traits

Amphibious

Old Croaker can breathe air and water

Standing Leap

Old Croaker's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 5 (1d10) poison damage, and the target is grappled (escape DC 13).

Until this grapple ends, the target is restrained, and Old Croaker can't bite another target.

Swallow

Old Croaker makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside Old Croaker, and it takes 10 (3d6) acid damage at the start of each of Old Croaker's turns. Old Croaker can have only one target swallowed at a time.

If Old Croaker dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.

Other data

description