Orok

Storm King's Thunder p. 115

Size
Small
Type
humanoid (kobold)
Alignment
lawful evil
AC
12
Hit Points
5 (2d6-2)
Speed
walk 30 ft.
Senses
darkvision 60 ft.
Passive Perception
8
Languages
Common, Draconic
Challenge
1/8
Environment
forest, swamp, hill, urban, desert, coastal, arctic, mountain, underdark
STR
7
−2
DEX
15
+2
CON
9
−1
INT
8
−1
WIS
7
−2
CHA
8
−1

Traits

Pack Tactics

Orok has advantage on an attack roll against a creature if at least one of Orok's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Dagger

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Sling

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Other data

description