Orok
Storm King's Thunder p. 115
- Size
- Small
- Type
- humanoid (kobold)
- Alignment
- lawful evil
- AC
- 12
- Hit Points
- 5 (2d6-2)
- Speed
- walk 30 ft.
- Senses
- darkvision 60 ft.
- Passive Perception
- 8
- Languages
- Common, Draconic
- Challenge
- 1/8
- Environment
- forest, swamp, hill, urban, desert, coastal, arctic, mountain, underdark
STR
7
−2
DEX
15
+2
CON
9
−1
INT
8
−1
WIS
7
−2
CHA
8
−1
Traits
Pack Tactics
Orok has advantage on an attack roll against a creature if at least one of Orok's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Dagger
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Sling
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.