Otto Belview

Curse of Strahd p. 147

Size
Medium
Type
humanoid (mongrelfolk)
Alignment
any alignment
AC
11 (natural armor)
Hit Points
26 (4d8+8)
Speed
walk 20 ft.
Skills
Deception +2, Perception +2, Stealth +3
Passive Perception
12
Languages
Common
Challenge
1/4
STR
12
+1
DEX
9
−1
CON
15
+2
INT
9
−1
WIS
10
+0
CHA
6
−2

Traits

Standing Leap

The mongrelfolk's long jump is up to 20 feet and its high jump up to 10 feet, with or without a running start.

Mimicry

Otto can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check.

Actions

Multiattack

Otto makes two attacks: one with its bite and one with its claw or dagger.

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Claw

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.

Dagger

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Other data

description