Otyugh Mutate

Phandelver and Below: The Shattered Obelisk p. 213

Size
Large
Type
aberration
Alignment
typically neutral
AC
16 (natural armor)
Hit Points
76 (8d10+32)
Speed
walk 30 ft.
Saving Throws
Str +7, Con +7
Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 120 ft.
Passive Perception
12
Languages
Otyugh, telepathy 120 ft.
Challenge
6
STR
19
+4
DEX
11
+0
CON
18
+4
INT
10
+0
WIS
15
+2
CHA
6
−2

Traits

Proficiency Bonus

+3

Virulent Breath

Noxious gas from the mutate's digestion of previous meals spews from its mouth. At the start of the mutate's turn, each creature within 5 feet of it must succeed on a DC 15 Constitution saving throw or take 3 (1d6) poison damage.

Actions

Multiattack

The mutate makes two Bite or Tentacle attacks. It can replace one of these attacks with Chitin Slam.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have the poisoned condition. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. On a successful save, the target is no longer poisoned. The target dies if its hit point maximum is reduced to 0. This reduction to the target's hit point maximum lasts until it no longer has the poisoned condition.

Tentacle

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and if the target is a Medium or smaller creature, it has the grappled condition (escape DC 15) and the restrained condition until this grapple ends. The mutate has two tentacles that can grapple one target each.

Chitin Slam

The mutate targets one creature it is grappling, slamming the creature against its chitinous plating. The creature must succeed on a DC 15 Constitution saving throw or take 16 (3d10) bludgeoning damage and have the stunned condition until the end of the mutate's next turn.

Other data

description