Panopticus Wizard
Waterdeep: Dragon Heist p. 106
- Size
- Medium
- Type
- humanoid (dwarf)
- Alignment
- neutral
- AC
- 10
- Hit Points
- 9 (2d8)
- Speed
- walk 25 ft.
- Skills
- Arcana +4, History +4
- Resistances
- poison
- Passive Perception
- 10
- Languages
- Common, Dwarvish
- Challenge
- 1/4
- Lineage
- Wizard
Traits
Dwarven Resilience
The dwarf has advantage on saving throws against poison and resistance to poison damage.
Spellcasting
The Dwarf is a 1st-level spellcaster. Its spellcasting ability is Intelligence. It has the following wizard spells prepared:
- Cantrips (at will): fire bolt, mending, prestidigitation
- 1st level (2 slots): burning hands, disguise self, shield
Actions
Dagger
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
Spells
fire bolt, mending, prestidigitation, burning hands, disguise self, shield
Spell Slots
0,2
Other data
description
This bald-headed and tattooed dwarf operates Xanathar's "panopticus" magical surveillance system.
Apprentice wizards are novice arcane spellcasters who serve more experienced wizards or attend school. They perform menial work, such as cooking and cleaning, in exchange for education in the ways of magic.