Panopticus Wizard

Waterdeep: Dragon Heist p. 106

Size
Medium
Type
humanoid (dwarf)
Alignment
neutral
AC
10
Hit Points
9 (2d8)
Speed
walk 25 ft.
Skills
Arcana +4, History +4
Resistances
poison
Passive Perception
10
Languages
Common, Dwarvish
Challenge
1/4
Lineage
Wizard
STR
10
+0
DEX
10
+0
CON
10
+0
INT
14
+2
WIS
10
+0
CHA
11
+0

Traits

Dwarven Resilience

The dwarf has advantage on saving throws against poison and resistance to poison damage.

Spellcasting

The Dwarf is a 1st-level spellcaster. Its spellcasting ability is Intelligence. It has the following wizard spells prepared:

  • Cantrips (at will): fire bolt, mending, prestidigitation
  • 1st level (2 slots): burning hands, disguise self, shield

Actions

Dagger

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

Spells

fire bolt, mending, prestidigitation, burning hands, disguise self, shield

Spell Slots

0,2

Other data

description

This bald-headed and tattooed dwarf operates Xanathar's "panopticus" magical surveillance system.

Apprentice wizards are novice arcane spellcasters who serve more experienced wizards or attend school. They perform menial work, such as cooking and cleaning, in exchange for education in the ways of magic.