Pech

Quests from the Infinite Staircase p. 213

Size
Small
Type
elemental
Alignment
typically neutral good
AC
17 (natural armor)
Hit Points
82 (11d6+44)
Speed
walk 30 ft., burrow 20 ft.
Saving Throws
Wis +4, Con +6
Skills
Survival +4, Athletics +6, Perception +4
Condition Immunities
petrified
Senses
darkvision 120 ft., tremorsense 120 ft.
Passive Perception
14
Languages
Common, Terran
Challenge
4
STR
19
+4
DEX
11
+0
CON
18
+4
INT
11
+0
WIS
14
+2
CHA
10
+0

Traits

Proficiency Bonus

+2

Magic Resistance

The pech has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity

While in sunlight, the pech has disadvantage on attack rolls.

Actions

Multiattack

The pech makes two Fortified Pickaxe attacks. If it hits a Large or smaller creature with both attacks, the target must succeed on a DC 14 Strength saving throw or have the prone condition.

Fortified Pickaxe

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) force damage. If the target is a Construct or an object, the attack is automatically a critical hit.

Communal Spellcasting (2/Day)

The pech works with three or more pechs to cast spells, requiring no spell components and using Wisdom as the spellcasting ability (save DC 12). If at least three other pechs are within 30 feet of it, the pech can cast Wall of Stone. If at least seven other pechs are within 30 feet of it, it can cast Greater Restoration. Each other pech involved in casting the spell can't have the incapacitated condition and must have at least one use of Communal Spellcasting remaining, which it must immediately expend to participate (no action required).

  • 2/day: Wall of Stone, Greater Restoration

recharge

2/DAY

Stone Shape (3/Day)

The pech casts Stone Shape, requiring no spell components and using Wisdom as the spellcasting ability.

recharge

3/DAY

Spells

wall of stone, greater restoration

Other data

description