Peebles
Out of the Abyss p. 134
- Size
- Small
- Type
- humanoid (gnome)
- Alignment
- any alignment
- AC
- 12
- Hit Points
- 27 (6d8)
- Speed
- walk 20 ft.
- Skills
- Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of Hand +4, Stealth +4
- Senses
- darkvision 120 ft.
- Passive Perception
- 16
- Languages
- any two languages, Gnomish, Terran, Undercommon
- Challenge
- 1
Traits
Cunning Action
On each of its turns, Peebles can use a bonus action to take the Dash, Disengage, or Hide action.
Sneak Attack (1/Turn)
Peebles deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Peebles that isn't incapacitated and Peebles doesn't have disadvantage on the attack roll.
recharge
1/TURN
Gnome Cunning
Peebles has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Innate Spellcasting
Peebles's innate spellcasting ability is Intelligence (spell save DC 11). Peebles can innately cast the following spells, requiring no material components:
- At will: nondetection (self only)
- 1/day each: blindness/deafness, blur, disguise self
Actions
Multiattack
Peebles makes two melee attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Hand Crossbow
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Spells
nondetection, blindness/deafness, blur, disguise self