Phaia

Tales from the Yawning Portal p. 132

Size
Medium
Type
humanoid (any race)
Alignment
any alignment
AC
12 (15 with mage armor)
Hit Points
66 (12d8+12)
Speed
walk 30 ft.
Saving Throws
Int +7, Wis +5
Skills
Arcana +7, History +7
Resistances
necrotic
Passive Perception
11
Languages
any four languages
Challenge
9
Environment
desert, urban
STR
9
−1
DEX
14
+2
CON
12
+1
INT
17
+3
WIS
12
+1
CHA
11
+0

Traits

Grim Harvest (1/Turn)

When necromancer kills a creature that is neither a construct nor undead with a spell of 1st level or higher, Phaia regains hit points equal to twice the spell's level, or three times if it is a necromancy spell.

recharge

1/TURN

Spellcasting

Phaia is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Phaia has the following wizard spells prepared:

  • Cantrips (at will): chill touch, dancing lights, mage hand, mending
  • 1st level (4 slots): false life, mage armor, ray of sickness
  • 2nd level (3 slots): blindness/deafness, ray of enfeeblement, web
  • 3rd level (3 slots): animate dead, bestow curse, vampiric touch*
  • 4th level (3 slots): blight*, dimension door, stoneskin
  • 5th level (2 slots): Bigby's hand, cloudkill
  • 6th level (1 slots): circle of death*

*Necromancy spell of 1st level or higher

Actions

Withering Touch

Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (2d4) necrotic damage.

Spells

chill touch, dancing lights, mage hand, mending, false life, mage armor, ray of sickness, blindness/deafness, ray of enfeeblement, web, animate dead, bestow curse, vampiric touch, blight, dimension door, stoneskin, Bigby's hand, cloudkill, circle of death

Spell Slots

0,4,3,3,3,2,1

Other data

description