Phaia
Tales from the Yawning Portal p. 132
- Size
- Medium
- Type
- humanoid (any race)
- Alignment
- any alignment
- AC
- 12 (15 with mage armor)
- Hit Points
- 66 (12d8+12)
- Speed
- walk 30 ft.
- Saving Throws
- Int +7, Wis +5
- Skills
- Arcana +7, History +7
- Resistances
- necrotic
- Passive Perception
- 11
- Languages
- any four languages
- Challenge
- 9
- Environment
- desert, urban
Traits
Grim Harvest (1/Turn)
When necromancer kills a creature that is neither a construct nor undead with a spell of 1st level or higher, Phaia regains hit points equal to twice the spell's level, or three times if it is a necromancy spell.
recharge
1/TURN
Spellcasting
Phaia is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Phaia has the following wizard spells prepared:
- Cantrips (at will): chill touch, dancing lights, mage hand, mending
- 1st level (4 slots): false life, mage armor, ray of sickness
- 2nd level (3 slots): blindness/deafness, ray of enfeeblement, web
- 3rd level (3 slots): animate dead, bestow curse, vampiric touch*
- 4th level (3 slots): blight*, dimension door, stoneskin
- 5th level (2 slots): Bigby's hand, cloudkill
- 6th level (1 slots): circle of death*
*Necromancy spell of 1st level or higher
Actions
Withering Touch
Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (2d4) necrotic damage.
Spells
chill touch, dancing lights, mage hand, mending, false life, mage armor, ray of sickness, blindness/deafness, ray of enfeeblement, web, animate dead, bestow curse, vampiric touch, blight, dimension door, stoneskin, Bigby's hand, cloudkill, circle of death
Spell Slots
0,4,3,3,3,2,1