Pirate Bosun

Ghosts of Saltmarsh p. 247

Size
Medium
Type
humanoid (any race)
Alignment
any alignment
AC
12 (studded leather armor)
Hit Points
27 (5d8+5)
Speed
walk 30 ft.
Skills
Athletics +5, Intimidation +3
Passive Perception
10
Languages
any one language (usually Common)
Challenge
1/2
Lineage
Pirate
STR
16
+3
DEX
11
+0
CON
13
+1
INT
11
+0
WIS
10
+0
CHA
13
+1

Traits

Cargo Hauler

The bosun has advantage on Strength checks.

Sea Legs

The bosun has advantage on ability checks and saving throws to resist being knocked prone.

Actions

Light Hammer

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Hook

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the target is grappled (escape DC 13).

Other data

description

The bosun (or boatswain) is tasked with organizing the cargo and crew aboard a ship. Bosuns are capable fighters whose experience with hauling cargo and delivering beatings make them tough opponents. Foul Frithoff in The Sinister Secret of Saltmarsh is the bosun who protects the cargo aboard the smugglers' ship. Ever since a bad accident, he has worn a hook at the end of one arm in place of a hand.