Pirate Bosun
Ghosts of Saltmarsh p. 247
- Size
- Medium
- Type
- humanoid (any race)
- Alignment
- any alignment
- AC
- 12 (studded leather armor)
- Hit Points
- 27 (5d8+5)
- Speed
- walk 30 ft.
- Skills
- Athletics +5, Intimidation +3
- Passive Perception
- 10
- Languages
- any one language (usually Common)
- Challenge
- 1/2
- Lineage
- Pirate
Traits
Cargo Hauler
The bosun has advantage on Strength checks.
Sea Legs
The bosun has advantage on ability checks and saving throws to resist being knocked prone.
Actions
Light Hammer
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.
Hook
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the target is grappled (escape DC 13).
Other data
description
The bosun (or boatswain) is tasked with organizing the cargo and crew aboard a ship. Bosuns are capable fighters whose experience with hauling cargo and delivering beatings make them tough opponents. Foul Frithoff in The Sinister Secret of Saltmarsh is the bosun who protects the cargo aboard the smugglers' ship. Ever since a bad accident, he has worn a hook at the end of one arm in place of a hand.