Plague Carrion
Grim Hollow: Campaign Guide p. 270 (Third Party)
- Size
- Large
- Type
- monstrosity
- Alignment
- chaotic neutral
- AC
- 16 (natural armor)
- Hit Points
- 294 (38d10+85)
- Speed
- walk 30 ft.
- Saving Throws
- Con +7, Wis +6
- Resistances
- necrotic
- Immunities
- acid, poison
- Senses
- darkvision 60 ft.
- Passive Perception
- 13
- Languages
- Common
- Challenge
- 14
Traits
Proficiency Bonus
+3
Death Burst
When the Plague Carrion dies, it explodes in a cloud of sickening gas. Each creature within 10 feet of it must make a DC 16 Constitution saving throw, taking 27 (6d8) poison damage on a failed save, or half as much damage on a successful one. On a failed save, a creature's hit point maximum is reduced by an amount equal to half the poison damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Cloud of Blight
Whenever another creature starts its turn or moves within 20 feet of the Plague Carrion, they receive a cumulative - 1 penalty to damage rolls and AC. This penalty is removed upon completing a short rest.
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (4d8 +1) piercing damage.
Innate Spellcasting
The Plague Carrion's innate spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no components:
- At will: ray of sickness (at 2nd level), infestation (as a 5th level spellcaster)
- 1/day each: contagion, insect plague
recharge
1/DAY
Plague Touch
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 49 (10d8 +4) poison damage. If a living creature takes damage from this attack, it must make a DC 16 Constitution saving throw. On a failed save, the target's hit point maximum is reduced by an amount equal to half the poison damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Spells
Ray of Sickness, Infestation, Contagion, Insect Plague
Other data
description
Plague is an ever-present threat in Etharis. A vile and decaying Plague Carrion spews pestilence across the landscape, wilting vegetation and poisoning living creatures. Of all curse monsters, individual Plague Carrions represent the greatest threat to the people of Etharis. Some even say the Weeping Pox is a product of a Plague Carrion. To fall victim to a Curse of Foul Blight is a miserable fate. Often used by hags and dark sorcerers to spite beautiful rivals out of jealousy, if it is not cured the victim inevitably becomes a Plague Carrion: a deformed creature covered in callus-like chimneys that expel clouds of plague and insects like a sickening exhaust. A Plague Carrion is compelled by its curse to wander the countryside, tormented by its own decaying effects if it lingers in the same place for too long. This cruel punishment ensures its foul blight spreads throughout the land. A Plague Carrion is a sad creature that loathes its own existence and laments combat. That being said, a Plague Carrion will defend itself if agitated. When attacked, a Plague Carrion will emit thick poisonous and infectious fumes to combat adversaries. Failing that, it will use its bite with deadly results.
Curse Monsters: Etharis's cruelest spellcasters have made an art form of their spite. Etharian curses are hideous afflictions that strip a victim's soul down to a single, consuming vice. The victims become some of the most fearsome creatures in Etharis —monsters driven to spread pain and horror throughout the land until they are destroyed or, more rarely, cured.