Plainscow
Tal'Dorei Campaign Setting: Reborn p. 248 (Third Party)
- Size
- Large
- Type
- beast
- AC
- 13 (natural armor)
- Hit Points
- 42 (5d10+15)
- Speed
- walk 40 ft.
- Resistances
- bludgeoning, piercing, and slashing from nonmagical attacksSkills Insight +2
- Passive Perception
- 10
- Languages
- —
- Challenge
- 2
STR
18
+4
DEX
8
−1
CON
16
+3
INT
2
−4
WIS
10
+0
CHA
6
−2
Traits
Proficiency Bonus
+2
Trampling Charge
If the plainscow moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the plainscow can make another attack with its hooves as a bonus action.
Actions
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.