Plainscow

Tal'Dorei Campaign Setting: Reborn p. 248 (Third Party)

Size
Large
Type
beast
AC
13 (natural armor)
Hit Points
42 (5d10+15)
Speed
walk 40 ft.
Resistances
bludgeoning, piercing, and slashing from nonmagical attacksSkills Insight +2
Passive Perception
10
Languages
—
Challenge
2
STR
18
+4
DEX
8
−1
CON
16
+3
INT
2
−4
WIS
10
+0
CHA
6
−2

Traits

Proficiency Bonus

+2

Trampling Charge

If the plainscow moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the plainscow can make another attack with its hooves as a bonus action.

Actions

Hooves

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Other data

description