Portia Dzuth

Waterdeep: Dungeon of the Mad Mage p. 239

Size
Medium
Type
humanoid (any race)
Alignment
any alignment
AC
18 (plate armor)
Hit Points
143 (22d8+44)
Speed
walk 30 ft.
Saving Throws
Str +9, Con +6
Skills
Athletics +9, Intimidation +5, Perception +6
Passive Perception
16
Languages
any one language (usually Common)
Challenge
9
Environment
desert, urban
STR
20
+5
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
14
+2
CHA
12
+1

Traits

Indomitable (2/Day)

Portia rerolls a failed saving throw.

recharge

2/DAY

Second Wind (Recharges after a Short or Long Rest)

As a bonus action, Portia can regain 20 hit points.

recharge

SHORT

Shadowfell Despair

Portia suffers from Shadowfell despair manifesting as unshakable dread. Until the despair ends, she has disadvantage on all saving throws and gains the following flaw: "I'm convinced that I'm going to die in Vanrakdoom." Portia can attempt to end her despair each time she finishes a long rest, doing so with a successful DC 15 Wisdom saving throw. A calm emotions spell also ends her despair, as does any spell or other magical effect that removes a curse.

Actions

Multiattack

Portia makes three attacks with its greatsword or its shortbow.

Greatsword

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage, plus 7 (2d6) slashing damage if Portia has more than half of its total hit points remaining.

Shortbow

Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage, plus 7 (2d6) piercing damage if Portia has more than half of its total hit points remaining.

Other data

description