Primal Guardian

Grim Hollow: Player's Guide p. 41 (Third Party)

Size
Medium
Type
beast
Alignment
neutral
AC
14 (natural armor)
Hit Points
11
Speed
30 ft., fly 45 ft. (Sky only); swim 45 ft. (Sea only)
Saving Throws
Str +4, Con +5
Skills
Athletics +4, Intimidation +2, Perception +3
Senses
darkvision 60 ft.
Passive Perception
11
Languages
Understands your languages but cannot speak
Lineage
Guardian
STR
15
+2
DEX
12
+1
CON
16
+3
INT
4
−3
WIS
12
+1
CHA
6
−2

Traits

Armor Class

12 plus Proficiency Bonus.

Hit Points

5 + six times your barbarian level.

Saving Throws

Str +2 plus PB, Con +3 plus PB

Skills

Athletics +2 plus PB, Intimidation -2 plus PB x2, Perception +1 plus PB

Challenge Rating

equal to your PB

Size

Large if Land or Sea.

Passive Perception

11 plus Proficiency Bonus.

Resilient Rage

When the guardian's hit points fall below half its maximum, it's enraged for 10 minutes, gaining temp hit points equal to half of its maximum.

Vigilant

The guardian can't be surprised.

Actions

Natural Weapon

Melee Weapon Attack: +2 plus PB, reach 5 ft., one target. Hit: 1d4 + 2 bludgeoning, piercing, or slashing damage (based on form chosen).

Reactions

Body Block

When an ally within 5 feet of it is hit by an attack, the guardian takes the damage instead.

Other data

description