Purple Jam

The Griffon's Saddlebag: Book Two p. 360 (Third Party)

Size
Small
Type
ooze
AC
10
Hit Points
30 (4d6+16)
Speed
walk 20 ft., climb 20 ft., swim 20 ft.
Resistances
bludgeoning, piercing, and slashing damage from nonmagical attacks
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, prone
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
8
Languages
Understands Druidic but can't speak
Challenge
1
STR
13
+1
DEX
10
+0
CON
18
+4
INT
3
−4
WIS
6
−2
CHA
3
−4

Traits

Amorphous

The jam can move through a space as narrow as 1 inch wide without squeezing.

False Appearance

While the jam remains motionless, it is indistinguishable from a mass of grape jam.

Limited Spell Resistance

The jam has advantage on saving throws against spells of 1 st level or lower.

Regeneration

The jam regains 10 hit points at the start of its turn if it has at least 1 hit point. If the jam takes necrotic damage, this trait doesn't function at the start of the jam's next turn.

Rejuvenation

If the jam dies, it regains all its hit points and becomes active again in 24 hours unless its remains are eaten, destroyed or targeted by a dispel magic spell.

Actions

Pseudopod

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage plus 3 (1d6) poison damage.

Other data

description

A small and yet pernicious ooze, the purple jam looks like a mushy globule of smashed grapes or dark berries. They mindlessly consume plantlife, leading some to speculate that they originated from a goodberry spell gone wrong. Their wanderings often lead them to spaces like taverns where their natural camouflage is uniquely suited, and food is plentiful. A persistent creature, it's surprisingly difficult to destroy—especially for the type of magical practitioners typically found in the small towns and cities they prefer.