Putrid Haunt

Tome of Beasts (Third Party)

Size
Medium
Type
undead
Alignment
neutral evil
AC
13 (natural armor)
Hit Points
44 (8d8+8)
Speed
walk 30 ft.
Resistances
bludgeoning and piercing from nonmagical weapons
Immunities
poison
Condition Immunities
charmed, exhaustion, poisoned
Senses
darkvision 60 ft.
Passive Perception
10
Languages
-
Challenge
2
Lineage
Haunt
STR
17
+3
DEX
8
−1
CON
13
+1
INT
6
−2
WIS
11
+0
CHA
6
−2

Traits

Dead Still

Treat a putrid haunt as invisible while it's buried in swamp muck.

Swamp Shamble

Putrid haunts suffer no movement penalties in marshy terrain.

Actions

Slam

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.

Vomit Leeches (Recharge 6)

A putrid haunt can vomit forth the contents of its stomach onto a target within 5 feet. Along with the bile and mud from its stomach, this includes 2d6 undead leeches that attach to the target. A creature takes 1 necrotic damage per leech on it at the start of the creature's turn, and the putrid haunt gains the same number of temporary hit points. As an action, a creature can remove or destroy 1d3 leeches from itself or an adjacent ally.

recharge

D6

Other data

description