Quickling

Mordenkainen Presents: Monsters of the Multiverse p. 207,

Size
Tiny
Type
fey
Alignment
typically chaotic evil
AC
16
Hit Points
10 (3d4+3)
Speed
walk 120 ft.
Skills
Acrobatics +8, Perception +5, Sleight of Hand +8, Stealth +8
Senses
darkvision 60 ft.
Passive Perception
15
Languages
Common, Sylvan
Challenge
1
STR
4
−3
DEX
23
+6
CON
13
+1
INT
10
+0
WIS
12
+1
CHA
7
−2

Traits

Proficiency Bonus

+2

Blurred Movement

Attack rolls against the quickling have disadvantage unless it is incapacitated or its speed is 0.

Evasion

If the quickling is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw and only half damage if it fails, provided it isn't incapacitated.

Actions

Multiattack

The quickling makes three Dagger attacks.

Dagger

Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 8 (1d4 + 6) piercing damage.

Other data

description