Quiet Soul
Creature Codex (3pp)
- Size
- Medium
- Type
- undead
- Alignment
- neutral evil
- AC
- 15 (natural armor)
- Hit Points
- 90 (20d8)
- Speed
- walk 10 ft.
- Saving Throws
- Con +3, Wis +7, Cha +3
- Skills
- Perception +7
- Immunities
- cold, poison, psychic
- Condition Immunities
- poisoned
- Senses
- blindsight 60 ft. (blind beyond this radius)
- Passive Perception
- 17
- Languages
- Understands the languages it knew in life but can't speak
- Challenge
- 6
- Environment
- arctic
STR
6
−2
DEX
10
+0
CON
10
+0
INT
8
−1
WIS
18
+4
CHA
10
+0
Traits
False Appearance
While the quiet soul remains motionless, it is indistinguishable from an ordinary humanoid corpse.
Melancholic Emanation
The quiet soul emits a magical aura of lethargy and despondency. Any creature that starts its turn within 30 feet of the quiet soul must succeed on a DC 15 Wisdom saving throw or fall unconscious for 1 minute.
The effect ends for a creature if the creature takes damage or another creature uses an action to wake it.
Actions
Psychic Lash
Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 21 (6d6) psychic damage.
If an unconscious creature is hit by this attack, that creature must make a DC 15 Wisdom saving throw, remaining unconscious on a failed save, or waking on a successful one.