Quiet Soul

Creature Codex (3pp)

Size
Medium
Type
undead
Alignment
neutral evil
AC
15 (natural armor)
Hit Points
90 (20d8)
Speed
walk 10 ft.
Saving Throws
Con +3, Wis +7, Cha +3
Skills
Perception +7
Immunities
cold, poison, psychic
Condition Immunities
poisoned
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
17
Languages
Understands the languages it knew in life but can't speak
Challenge
6
Environment
arctic
STR
6
−2
DEX
10
+0
CON
10
+0
INT
8
−1
WIS
18
+4
CHA
10
+0

Traits

False Appearance

While the quiet soul remains motionless, it is indistinguishable from an ordinary humanoid corpse.

Melancholic Emanation

The quiet soul emits a magical aura of lethargy and despondency. Any creature that starts its turn within 30 feet of the quiet soul must succeed on a DC 15 Wisdom saving throw or fall unconscious for 1 minute.

The effect ends for a creature if the creature takes damage or another creature uses an action to wake it.

Actions

Psychic Lash

Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 21 (6d6) psychic damage.

If an unconscious creature is hit by this attack, that creature must make a DC 15 Wisdom saving throw, remaining unconscious on a failed save, or waking on a successful one.

Other data

description