Ratfolk
Tome of Beasts (Third Party)
- Size
- Small
- Type
- humanoid (ratfolk)
- Alignment
- neutral
- AC
- 14 (studded leather armor)
- Hit Points
- 7 (2d6)
- Speed
- walk 25 ft., swim 10 ft.
- Skills
- Perception +2
- Senses
- darkvision 60 ft.
- Passive Perception
- 12
- Languages
- Common
- Challenge
- 1/4
- Lineage
- Ratfolk
STR
7
−2
DEX
15
+2
CON
11
+0
INT
14
+2
WIS
10
+0
CHA
10
+0
Traits
Nimbleness
The ratfolk can move through the space of any creature size Medium or larger.
Pack Tactics
The ratfolk has advantage on its attack roll against a creature if at least one of the ratfolk's allies is within 5 feet of the creature and the ally is capable of attacking.
Actions
Dagger
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Light crossbow
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.