Rath Modar

Hoard of the Dragon Queen p. 92,

Size
Medium
Type
humanoid (human)
Alignment
lawful evil
AC
13 (16 with mage armor)
Hit Points
71 (11d8+22)
Speed
walk 30 ft.
Saving Throws
Int +7, Wis +5
Skills
Arcana +7, Deception +3, Insight +5, Stealth +6
Passive Perception
12
Languages
Common, Draconic, Infernal, Primordial, Thayan
Challenge
6
STR
11
+0
DEX
16
+3
CON
14
+2
INT
18
+4
WIS
14
+2
CHA
10
+0

Traits

Special Equipment

Rath has a staff of fire, and scrolls of dimension door, feather fall, and fireball.

Spellcasting

Rath is an 11th-level spellcaster who uses Intelligence as his spellcasting ability (spell save DC 15, +7 to hit with spell attacks). Rath has the following spells prepared from the wizard spell list:

  • Cantrips (at will): fire bolt, minor illusion, prestidigitation, shocking grasp
  • 1st level (4 slots): chromatic orb, color spray, mage armor, magic missile
  • 2nd level (3 slots): detect thoughts, mirror image, phantasmal force
  • 3rd level (3 slots): counterspell, fireball, major image
  • 4th level (3 slots): confusion, greater invisibility
  • 5th level (2 slots): mislead, seeming
  • 6th level (1 slots): globe of invulnerability

Actions

Quarterstaff

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.

Reactions

Illusory Self (Recharges on a Short or Long Rest)

When a creature Rath can see makes an attack roll against him, he can interpose an illusory duplicate between the attacker and him. The attack automatically misses Rath, then the illusion dissipates.

Spells

fire bolt, minor illusion, prestidigitation, shocking grasp, chromatic orb, color spray, mage armor, magic missile, detect thoughts, mirror image, phantasmal force, counterspell, fireball, major image, confusion, greater invisibility, mislead, seeming, globe of invulnerability

Spell Slots

0,4,3,3,3,2,1

Other data

description