Ravager Stabby-Stabber

Tal'Dorei Campaign Setting: Reborn p. 250 (Third Party)

Size
Small
Type
humanoid (any)
AC
15 (studded leather)
Hit Points
36 (8d6+8)
Speed
walk 30 ft.
Saving Throws
Wis +1
Condition Immunities
charmed
Senses
darkvision 60 ft.
Passive Perception
9
Languages
Common, one other language
Challenge
3
Lineage
Ravager
STR
10
+0
DEX
16
+3
CON
12
+1
INT
10
+0
WIS
8
−1
CHA
7
−2

Traits

Proficiency Bonus

+2

Stabby Frenzy

When the stabby-stabber hits with a melee attack, it can attack again and continue making additional attacks until it misses. The stabby-stabber cannot move between the attacks made with this trait.

Actions

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. Dagger: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Dagger

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Nimble Escape (Bonus Action)

The stabby-stabber can use the Disengage or Hide action.

Other data

description