Reduced-Threat Dragon Turtle

Tales from the Yawning Portal p. 113

Size
Large
Type
dragon
Alignment
neutral
AC
20 (natural armor)
Hit Points
170 (22d20+110)
Speed
walk 20 ft., swim 40 ft.
Saving Throws
Dex +4, Con +9, Wis +5
Resistances
fire
Senses
darkvision 120 ft.
Passive Perception
11
Languages
Aquan, Draconic
Challenge
8
Lineage
Dragon Turtle
Environment
underwater, coastal
STR
25
+7
DEX
10
+0
CON
20
+5
INT
10
+0
WIS
12
+1
CHA
12
+1

Traits

Amphibious

The dragon turtle can breathe air and water.

Actions

Multiattack

The dragon turtle makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.

Claw

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.

Steam Breath (Recharge 5-6)

The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.

recharge

D5

Legendary Actions

Legendary Actions (0/Turn)

The dragon can take 0 legendary action, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary action at the start of its turn.

recharge

0/TURN

Other data

description