Reduced-Threat Helmed Horror

Tales from the Yawning Portal p. 113

Size
Medium
Type
construct
Alignment
unaligned
AC
20 (plate armor, shield)
Hit Points
30 (8d8+24)
Speed
walk 30 ft., fly 30 ft.
Skills
Perception +2
Resistances
bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
Immunities
force, necrotic, poison
Condition Immunities
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned, stunned
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
14
Languages
understands the languages of its creator but can't speak
Challenge
2
Lineage
Helmed Horror
STR
18
+4
DEX
13
+1
CON
16
+3
INT
10
+0
WIS
10
+0
CHA
10
+0

Traits

Magic Resistance

The helmed horror has advantage on saving throws against spells and other magical effects.

Spell Immunity

The helmed horror is immune to three spells chosen by its creator. Typical immunities include fireball, heat metal, and lightning bolt.

Actions

Multiattack

The helmed horror makes two longsword attacks.

Longsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.

Legendary Actions

Legendary Actions (0/Turn)

The construct can take 0 legendary action, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The construct regains spent legendary action at the start of its turn.

recharge

0/TURN

Other data

description