Reduced-Threat Stone Golem

Tales from the Yawning Portal p. 113

Size
Large
Type
construct
Alignment
unaligned
AC
17 (natural armor)
Hit Points
89 (17d10+85)
Speed
walk 30 ft.
Immunities
poison, psychic; bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 120 ft.
Passive Perception
10
Languages
understands the languages of its creator but can't speak
Challenge
5
Lineage
Stone Golem
STR
22
+6
DEX
9
−1
CON
20
+5
INT
3
−4
WIS
11
+0
CHA
1
−5

Traits

Immutable Form

The golem is immune to any spell or effect that would alter its form.

Magic Resistance

The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons

The golem's weapon attacks are magical.

Actions

Multiattack

The golem makes two slam attacks.

Slam

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Slow (Recharge 5-6)

The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 15 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

recharge

D5

Legendary Actions

Legendary Actions (0/Turn)

The construct can take 0 legendary action, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The construct regains spent legendary action at the start of its turn.

recharge

0/TURN

Other data

description