Rezran "Snake Eyes" Agrodro
Vecna: Eve of Ruin
- Size
- Medium
- Type
- fiend (devil)
- Alignment
- Typically lawful evil
- AC
- 18 (natural armor)
- Hit Points
- 195 (26d8+78)
- Speed
- walk 30 ft., fly 40 ft.
- Saving Throws
- Cha +9, Int +8
- Skills
- Persuasion +9, Insight +6, Deception +9, Perception +6
- Resistances
- cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
- Immunities
- fire, poison
- Condition Immunities
- poisoned
- Senses
- darkvision 120 ft.
- Passive Perception
- 16
- Languages
- Draconic, Infernal, telepathy 120 ft.
- Challenge
- 15
Traits
Proficiency Bonus
+5
Devil's Sight
Magical darkness doesn't impede Rezran's darkvision.
Magic Resistance
Rezran has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
Rezran makes two Fiendish Claw attacks, or it makes one Fiendish Claw attack and uses Spellcasting.
Fiendish Claw
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) force damage. If the target is a creature, it must succeed on a DC 16 Constitution saving throw or take 16 (3d10) poison damage and become poisoned for 1 minute. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Spellcasting
Rezran casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):
- At will: alter self, major image
- 3/day each: charm person, detect thoughts, fear
- 1/day each: confusion, dominate person, mass suggestion
Spells
alter self, major image, charm person, detect thoughts, fear, confusion, dominate person, mass suggestion