Rimewing

Creature Codex (3pp)

Size
Small
Type
beast
Alignment
unaligned
AC
12
Hit Points
22 (5d6+5)
Speed
walk 25 ft., fly 30 ft.
Skills
Perception +2, Stealth +4
Immunities
cold
Senses
darkvision 60 ft.
Passive Perception
12
Challenge
1/4
Environment
arctic, forest
STR
11
+0
DEX
14
+2
CON
12
+1
INT
3
−4
WIS
10
+0
CHA
7
−2

Traits

Antennae

The giant moth has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Proboscis

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Frosted Wings (1/Day)

A 20-foot radius cloud of colorful ice crystals extends from the rimewing. Each creature in that area must succeed on a DC 10 Wisdom saving throw or be charmed by the rimewing for 1 minute. While charmed by the rimewing, a creature is incapacitated and must move up to its speed toward the rimewing at the start of its turn, stopping when it is 5 feet away.

A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

recharge

1/DAY

Other data

description