Rimewing
Creature Codex (3pp)
- Size
- Small
- Type
- beast
- Alignment
- unaligned
- AC
- 12
- Hit Points
- 22 (5d6+5)
- Speed
- walk 25 ft., fly 30 ft.
- Skills
- Perception +2, Stealth +4
- Immunities
- cold
- Senses
- darkvision 60 ft.
- Passive Perception
- 12
- Challenge
- 1/4
- Environment
- arctic, forest
STR
11
+0
DEX
14
+2
CON
12
+1
INT
3
−4
WIS
10
+0
CHA
7
−2
Traits
Antennae
The giant moth has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Proboscis
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Frosted Wings (1/Day)
A 20-foot radius cloud of colorful ice crystals extends from the rimewing. Each creature in that area must succeed on a DC 10 Wisdom saving throw or be charmed by the rimewing for 1 minute. While charmed by the rimewing, a creature is incapacitated and must move up to its speed toward the rimewing at the start of its turn, stopping when it is 5 feet away.
A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
recharge
1/DAY